gfx-backend-vulkan
Vulkan backend for gfx-rs.
Normalized Coordinates
Render | Depth | Texture |
---|---|---|
Mirroring
HAL is modelled after Vulkan, so everything should be 1:1.
Vulkan backend for gfx-rs.
Render | Depth | Texture |
---|---|---|
HAL is modelled after Vulkan, so everything should be 1:1.